Solar System
This is my solar system project for a game design course.
Controls:
- Click on the planet icons below to get closer to them.
- When approaching a planet, move the mouse left and right to rotate the camera around the planet.
- To return to the general view, click the "back" button in the upper right corner of the screen.
- To exit, click Escape.
My changes to the project:
1. Celestial bodies: the Sun, Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune, as well as the Asteroid Belt. I also reworked their textures in higher resolution.
2. Instead of the script from the course, I wrote a script (using AI magic) that moves the planets along more realistic ellipsoidal orbits. The script also has functions for rotating the planet around its axis, axial tilt of the planet, and visualizing the orbit with lines.
3. Instead of a minimap, I decided to make a planet selection interface and its animation. The interface controls the virtual camera system I created and their movement, made with Cinemachine.
4. Since I chose a different scale for the model, it became much more difficult to select planets by clicking, so I removed this function.
5. I added post-processing, including lens distortion, color correction, blur and lens effects.
6. Created planet icons for the interface
7. I removed the asteroids, since a straight trajectory does not look very good in a realistic model, and I did not want to make physically correct behavior for this task. Instead, I created an Asteroid Belt using a particle system.
8. I also added the sound of each planet and background music.
Credits:
Created by Aleksandr Kiliakov
Status | Released |
Platforms | HTML5, Windows |
Author | Alexandr Kilyakoff |
Genre | Simulation |
Made with | Unity |
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